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If you over heat, you will be forced to move to the side of the track until your engine cools down enough for you to continue. This will continue to heat your engine up to the point where it can over heat. This will only heat your engine up to a certain extent. If you push left for too long, you will fall off the bike. When on the ground, push left to do a wheelie. This causes the bike to fly higher and shorter.
#Excitebike switch series#
This version of the game was published for the Game Boy Advance e-Reader card system (without the track save feature) as Excitebike-e, and then again as part of the Classic NES/Famicom Mini series of NES games on the Game Boy Advance with the ability to save one track. When the game was released outside of Japan, the edit mode remained, but there was no way to physically save the tracks. It was the fifth best selling Famicom game released during 19, selling approximately 1,570,000 copies in its lifetime. These tracks were saved on the Famicom cassette recorder that was also used with Famicom BASIC.
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When Excitebike was programmed for the Famicom, it including a track edit mode where players could design and play on their own tracks. The controls are simple and intuitive, and the experience is fun, as you guide your bike over ramps and jumps, and trip up the competition. The player merely assumes the role of a motorbike racing contestant whose aim is to become the champion. There is no back story or integral characters to know. Though primitive by today's standards, Excitebike builds its gameplay, and subsequently its popularity, on a pure game design concept. Excitebike ( エキサイトバイク, Excitebike ?) was one of the more popular launch titles for the NES, but its popularity was due in large part to the games presence in arcades.
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